![]() That game was released in December 2015 but wasn’t cracked until the end of February 2017.Ĭompare that with Just Cause 4. This long-anticipated AAA action-adventure title is the follow-up to Just Cause 3, which was also protected by Denuvo. While that's typically obvious, we're all about to watch what happens when a game both has its piracy protection fail completely and is deemed to be a shitty product, with Just Cause 4 having its Denuvo protection defeated a day after launch while the game is suffering from withering reviews. The flipside of that formula is that no amount of piracy protection is going to result in big sales numbers for a product that sucks. On the other hand, we've also talked at length that the real antidote for piracy is creating a great product and connecting with fans to give them a reason to buy. The exception that used to prove the rule that DRM is always defeated has become another example that yet again proves that rule. The first topic is Denuvo, the once-unbeatable DRM that has since become a DRM that has been defeated in sub-zero days before game releases. ![]() ![]() Two common topics here at Techdirt are about to converge in what will likely serve as a lovely example of how piracy is often a scapegoat rather than a legitimate business issue. ![]()
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